Drop your 3D file here or click to browse
GLB, GLTF, FBX, OBJ, STL, DAE, 3DM, PLY, ZIP

How it works

1

Drop your file

Drag and drop or click to select your 3D model in any supported format.

2

Auto-optimize

Trice applies meshopt compression, texture optimization, and geometry cleanup — all in your browser.

3

Download optimized GLB

Preview the result with before/after comparison and export a production-ready optimized file.

Supported formats

What gets optimized?

Mesh compression

Meshopt compression reorders vertices for GPU cache efficiency, quantizes precision where invisible, and applies binary stream encoding. 60-90% geometry reduction.

Texture optimization

Textures are resized to optimal dimensions and converted to WebP. Massive savings — 70-95% smaller texture data with no visible difference.

Geometry deduplication

Duplicate geometry and materials across the scene are identified and merged. Common in CAD exports and assembled models.

Mesh merging

Objects sharing the same material are merged into single draw calls. A scene with 2,000+ objects can collapse to 5 draw calls — dramatic FPS improvement.

More than an optimizer

Trice is a full 3D studio — optimize, edit materials, add hotspots, share and embed interactive 3D scenes on the web.

Open Studio

Frequently asked questions

Trice supports GLB, GLTF, FBX, OBJ, STL, DAE (COLLADA), 3DM (Rhino), and PLY. All formats are automatically converted to GLB and optimized — meshopt compression, texture optimization, and geometry deduplication.

Yes. Basic optimization (mesh compression + texture resizing) is completely free and runs entirely in your browser. Pro optimization adds server-side processing with higher-quality compression and geometry deduplication.

Results vary by model. Mesh compression typically reduces geometry data by 60-90%. Texture optimization (resizing + WebP conversion) can reduce texture data by 70-95%. Combined, models can go from 150 MB to under 10 MB with no visible quality loss.

Free optimization runs 100% locally in your browser using WebAssembly — nothing is uploaded. Pro optimization sends your model to our servers for processing, then deletes it immediately after.

No. Meshopt compression is lossless for geometry — your model looks identical at a fraction of the file size. Texture optimization uses high-quality encoding that is visually indistinguishable from the original.

Yes. All animations — skeletal, morph targets, keyframes — are fully preserved during optimization. The optimizer automatically handles rigged models to avoid breaking bone influences.