Convert 3D models to GLB.
Free. In your browser.
Drop your FBX, OBJ, STL or other 3D files — convert to GLB instantly.
Processed locally in your browser.
How it works
Drop your file
Drag and drop or click to select your 3D model in any supported format.
Auto-convert & optimize
Trice converts your file to GLB and applies meshopt compression — all in your browser.
Download GLB
Preview the result in Studio and export a production-ready GLB file.
Supported formats
Autodesk FBX — widely used in game engines and animation tools
Wavefront OBJ — universal 3D interchange format
STL — standard for 3D printing and CAD
COLLADA — XML-based 3D asset exchange
Rhino 3DM — NURBS modeling format
glTF separate files — pack into a single binary GLB
PLY — polygon mesh format for 3D scanning and CAD
Why convert to GLB?
Web standard
GLB is the binary version of glTF — the standard 3D format supported by all modern browsers, game engines, and tools.
Single file
Geometry, materials, textures and animations packed into one file. No missing textures, no broken references.
Compact
Binary format with meshopt compression. Typically 20-40% smaller than the original, with no visual quality loss.
Fast loading
Optimized for streaming and progressive loading. Built for real-time rendering on the web and mobile.
More than a converter
Trice is a full 3D studio — add materials, hotspots, animations, and share interactive 3D scenes on the web.
Open StudioFrequently asked questions
Trice supports FBX, OBJ, STL, DAE (COLLADA), 3DM (Rhino), PLY, VOX (MagicaVoxel), and GLTF. All formats are converted to GLB — the binary version of glTF, the standard format for 3D on the web.
Yes. Format conversion is completely free with no limits. Your file is processed entirely in your browser — nothing is uploaded to a server.
No. The entire conversion runs locally in your browser using WebAssembly. Your 3D models never leave your device.
GLB (GL Binary) is the binary version of glTF — the standard 3D format for the web. It bundles geometry, materials, textures and animations into a single compact file. GLB is supported by all major browsers, game engines, and 3D tools.
Yes. After conversion, Trice automatically applies meshopt compression (20-40% file size reduction). You can also run additional optimization with texture compression and mesh simplification.
Your file opens in Trice Studio where you can preview it, optimize further, and export a production-ready GLB. You can also share it via link or embed it on your website.